Power Pinch
Flip 2 coins. For each heads, discard an Energy attached to the Defending Pokémon.
Grip and Squeeze 70
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: ×2
Resistance:
Retreat Cost:
It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Next Destinies 1/99Illustrator: Masakazu Fukuda
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